Work Package 4 · Deliverable 4.4

Evaluation of Skills

Deliverable 4.4 evaluates the educational outcomes of the BIG ART pilot training, project-based learning activities and national bootcamps, with a particular focus on digital, technical and transversal competences developed by VET students.

89 Student Responses
3 Participating Countries
4.57–4.64 Average PBL Scores / 5
93%+ Positive Bootcamp Outcomes

Assessing the Learning Experience

The evaluation examines students’ perceptions of the organisation of the activities, the learning outcomes achieved, the development of technical and transversal skills, the quality of mentoring and support, and overall satisfaction with the BIG ART learning experience.

From Training to Competence

BIG ART combines immersive technologies, project-based learning and real-world applications in order to support both digital competences and transversal skills such as teamwork, communication and problem solving.

Project-Based Learning Results

Strong learning outcomes

Student responses showed consistently high satisfaction with the project-based learning activities and their relevance to vocational education.

4.62

Understanding the Topic

Students reported that the project helped them better understand the learning topic.

4.60

Relevance to Field of Study

Activities were perceived as highly relevant to students’ vocational fields and learning contexts.

4.58

Theory & Real-World Application

Students recognised the value of connecting theoretical learning with practical and professional applications.

Competence Development

Technical, digital and transversal skills

The BIG ART methodology supported the development of a broad range of competences relevant to modern vocational education.

Technical Skills

3D scanning, spatial documentation, digital modelling, virtual environment editing and integration of multimedia information into digital twin models.

Digital Skills

Use of specialised software, immersive technology workflows, digital file management and practical application of Matterport-based tools.

Transversal Skills

Teamwork, communication, problem solving, project organisation and presentation of project outcomes.

Official Deliverable

D4.4 – Evaluation of Skills

Read the complete deliverable, including the evaluation methodology, statistical analysis, student feedback, skills development findings, national bootcamp results and conclusions.

View Full Report →

Evidence of Educational Impact

The evaluation results confirm that the combination of immersive technologies, digital twin applications and project-based learning provides an effective framework for vocational education. Students reported high levels of satisfaction, improved understanding of AR/VR technologies, stronger practical skills and positive experiences of teamwork and collaborative learning.