Syllabus & Guidelines
Task 2.3 focused on the development of a structured syllabus and implementation guidelines for a three-month AR / Soft Skills course designed for vocational education and training.
Planning the Training Framework
As part of Work Package 2 – Planning and Designing Bootcamps, the consortium collaborated closely to develop a structured training framework that responds to the needs of VET learners in Israel and Albania and reflects the overall objectives of the BIG ART project.
What the deliverable includes
The deliverable combines a detailed three-month syllabus covering Augmented Reality and Soft Skills with practical guidelines supporting implementation in vocational education contexts.
Three-Month Course Syllabus
The syllabus provides the detailed structure of the AR / Soft Skills course, including learning objectives, modules, teaching methods and assessment criteria. It is available in four project languages.
English
Syllabus – What is 3D Digital Twin Technology
View PDF →Greek
Greek version of the BIG ART training syllabus
View PDF →Hebrew
Hebrew version of the BIG ART training syllabus
View PDF →Albanian
Albanian version of the BIG ART training syllabus
View PDF →Guidelines for VET
The guidelines provide recommendations and requirements for implementing the course in vocational training environments, supporting relevance, accessibility and alignment with VET quality principles.
Integration of Augmented Reality in Courses for VET
The document supports VET providers in integrating AR-based learning into training activities while considering labour-market needs, diverse learner profiles and effective implementation.
Foundation for Pilot Training
The Syllabus & Guidelines provide the foundation for the BIG ART pilot course and bootcamp activities. By combining innovative AR technologies with transversal skills, the training framework supports VET teachers and students in preparing for practical applications and future employment opportunities.
