International AR/VR Student Competition
VET students from Greece, Israel and Albania came together in Egaleo, Greece, for the final international phase of the BIG ART project, presenting innovative AR/VR and 3D Digital Twin projects selected through the national bootcamps.
From National Selection to International Final
The participating teams had previously been selected through national bootcamps organised in Greece, Albania and Israel. The international competition brought these finalists together in a shared learning environment focused on innovation, collaboration and immersive technologies.
International Evaluation
Student projects were presented to an international jury composed of representatives from the partner countries together with an AR/VR expert, supporting a common and transparent assessment process.
Winning Projects
The jury recognised projects demonstrating strong technical implementation, creativity and meaningful use of digital twin technologies.
Twin Towers Scan
Kolin Gjoka School · Albania
Mrizi i Zanave – Winery Production
Kolin Gjoka School · Albania
Dialysis Room
ORT · Israel
More than a competition
The international bootcamp combined project presentation, expert interaction and international exchange.
Project Presentations
Students presented AR/VR and 3D Digital Twin projects developed through the BIG ART learning activities.
Expert Interaction
Teams exchanged ideas with educators and experts in immersive and digital twin technologies.
International Collaboration
Participants shared experiences across countries and vocational fields in a transnational learning environment.
BIG ART finalists in Athens
Moments from the student presentations, competition and international bootcamp activities in Egaleo.
Certificates of Participation
All participating students received certificates of participation, marking the successful completion of the BIG ART International Bootcamp and recognising their engagement in AR/VR, digital twin and international collaborative learning activities.
Innovation Meets Vocational Education
The international competition highlighted the practical and educational potential of AR/VR and 3D Digital Twin technologies in VET. By bringing together students from different countries, disciplines and learning environments, BIG ART created a space where technical skills, creativity, teamwork and international cooperation could come together in real project outcomes.
