BIG ART in Albania

AR/VR Training & Student Projects in Albania

BIG ART introduced VET students in Albania to Augmented Reality, Virtual Reality and Digital Twin technologies through practical training, collaborative project work and immersive learning activities.

Building Digital Skills

In Albania, the BIG ART project was implemented through training activities that introduced VET students to Augmented Reality, Virtual Reality and Digital Twin technologies. Students received practical training in the use of Matterport tools for scanning and documenting real environments.

Learning through Projects

Through collaborative project-based learning activities, student teams developed virtual tours of architectural sites, industrial spaces and other real-world environments, applying their new digital skills in practical contexts.

Learning Process

From technology introduction to real project development

The Albanian implementation combined technical training, practical scanning and collaborative project development.

01

AR/VR Introduction

Students were introduced to immersive technologies and their applications in vocational education.

02

Matterport Training

Practical use of scanning tools for capturing and documenting physical environments.

03

Virtual Tour Creation

Student teams developed interactive digital twins and virtual tours of real spaces.

04

Project Presentation

Projects were presented and evaluated during the national bootcamp and competition.

Real-World Applications

Using immersive technologies beyond the classroom

The student projects demonstrated how digital twin and virtual tour technologies can support different educational and professional contexts.

Education

Virtual environments can support interactive learning, practical exploration and access to real spaces.

Tourism Promotion

3D virtual tours can present cultural, architectural and tourism locations to wider audiences.

Digital Documentation

Digital twins provide a modern way to record and preserve real environments for educational and professional use.

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National Bootcamp & Competition

The national bootcamp in Albania gave students the opportunity to present their work and participate in a hackathon-style competition. The strongest projects were selected to represent Albania at the BIG ART International Bootcamp in Athens.

Strengthening VET Capacity in Albania

Through practical training, project-based learning and international collaboration, BIG ART supported Albanian VET learners in developing digital, technical and collaborative competences. The activities demonstrated how immersive technologies can connect vocational learning with real environments, creative project work and future professional opportunities.